Frozen Eye
The Frozen Eye is a recurring foe in the Epic Battle Fantasy series. It appears primarily in cold areas, such as Glacier Valley (in Epic Battle Fantasy 3) and Crystal Caverns (in Epic Battle Fantasy 4). It is a member of the Eye enemy class.
Appearance
Frozen Eyes are a white eyeball entrapped in a mass of blue ice (resembling the Eyeball in shape), which is surrounded by four large shards of ice with a sharp point jutting out towards the players.
Overview
While the finer points vary from game to game, Frozen Eyes essentially have the same general set of attacks; a deluge of ice, with the odd offensive buff and a healthy dose of freezing. They are mid-tier foes, with a decent chance of being a threat on their own, though their ability to Freeze can make groups of them worrying (particularly in EBF3).
Offensively, the Frozen Eye's entire arsenal can be weakned with Ice-resistance, though most of them are largely non-elemental. Furthermore, while all single-target, the Frozen Eye has plenty of freezing attacks at its disposal. While in EBF4 this is not too big of a deal (as only two of its attack can Freeze), the EBF3 iteration has every single attack able to inflict Freeze in some fashion, including several multi-hit attacks which have a decent chance of freezing per hit. Of course, the White Mage Dress trivializes this aspect of the EBF3 iteration as it both resists Freeze and liberally casts Regen, helping stop the party from being Freeze-locked. Do also keep in mind that since more or less all of its attacks are single target, it is unlikely that a Frozen Eye can Freeze the entire party.
It is also worth noting that the Frozen Eye is able to buff its own offenses. They will be raised somewhat in EBF4 while they reach alarming levels in EBF3, though the Frozen Eye on its own is not particularly strong.
Defensively, the Frozen Eye has varying elemental resistances, though it always absorbs Water and Ice. They are always weak to Earth but particularly Fire and Bomb, making Eruption, Bullet Hell and Air Strike great options when fighting them.
Statistics
Epic Battle Fantasy 3
Frozen Eye | Magical Eye | EBF3 | |
---|---|---|---|
Attacks with ice and casts several spells. |
Statistics | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | Gold | |||||||
120 | 4 | 4 | 4 | 4 | 4 | 4.2 | 18 | 3 | 15 | |
Elemental Resistance |
||||||||||
-70% | - | 200% | 200% | 100% | -40% | 100% | - | - | -60% | |
Status Resistance |
||||||||||
100% | - | - | - | - | - | - | ||||
Debuff Resistance |
||||||||||
- | - | - | - | - | - |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | - | - | - | - | |||
Name | Icecream | Ice Crystal | Pearl | - | - | - | - |
Chance | 100% | 40% | 5% | - | - | - | - |
Epic Battle Fantasy 4
Frozen Eye | EBF4 | |
---|---|---|
A cold floating eye. Uses ice attacks. |
Statistics | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | |||||||
130 | 4 | 4 | 3 | 4 | 4.2 | 4.1 | 25 | 2.5 | 2.5 | 25 | 50 | |
Elemental Resistance |
||||||||||||
-80% | -50% | 200% | -50% | 50% | -80% | - | 200% | - | - | |||
Status Resistance |
||||||||||||
- | - | 100% | - | 100% | - | - | -100% | - | - | - | - | |
Debuff Resistance |
||||||||||||
- | - | - | - | - | - |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | - | - | - | ||||
Name | Solid Water | Glass | Rainbow Gems | Bubble Stone | - | - | - |
Chance | 30% | 50% | 40% | 10% | - | - | - |
Status Damage | |||
---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
Burn | Poison | Doom (if Death fails) |
Regen |
12.6% | Immune | 25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Frozen Eye | EBF4 | |
---|---|---|
A cold floating eye. Uses ice attacks. |
Statistics | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Statistics |
Exp | AP | SP | Gold | Hit2HP | |||||||
130 | 4 | 4 | 3 | 4 | 4.2 | 4.1 | 25 | 2.5 | 2.5 | 25 | 50 | |
Elemental Resistance |
||||||||||||
-80% | - | 200% | -50% | 50% | -80% | 200% | 200% | - | - | |||
Status Resistance |
||||||||||||
- | 50% | 100% | - | 100% | 50% | - | -100% | - | - | - | - | |
Debuff Resistance |
||||||||||||
- | - | - | - | 50% | - |
Item Drop Rate | |||||||
---|---|---|---|---|---|---|---|
Icon | - | - | - | ||||
Name | Solid Water | Glass | Rainbow Gems | Bubble Stone | - | - | - |
Chance | 30% | 50% | 40% | 10% | - | - | - |
Status Damage | |||
---|---|---|---|
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances: | |||
Burn | Poison | Doom (if Death fails) |
Regen |
12.6% | Immune | 25% | -33.(3)% |
Final damage is randomized by ±5% (except for Doom) and rounded down. |
Attacks and Abilities
Epic Battle Fantasy 3
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Tackle | Single | 20 | 50% | 20% | -- | 100% | 10% | 10% | ||
Double Tackle | Single | 30/2 | 50% | 10% | -- | 100% | 10% | 10% | ||
Grind | Single | 40/4 | 50% | 10% | -- | 90% | 10% | 10% | ||
Deep Freeze | Single | 45 | 100% | 60% | -- | 100% | 10% | 10% | ||
Hailstorm | Everyone | 22/4 | 100% | 2% | -- | 200% | 10% | 10% | ||
Notes: Allies will be hit only for 20/4 power and won't ever be Frozen. | ||||||||||
Buff | Self | -- | -- | ---- | -- | 70% 70% |
-- | -- | -- |
Epic Battle Fantasy 4
Attack List | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Attack | Target | Power | Type | Element | Status Effect | Acc | Crit | RdF | ||
Tackle | Single | 22 | 30% | -- | -- | -- | 100% | 10% | 10% | |
Double Tackle | Single | 32/2 | 30% | -- | -- | -- | 100% | 10% | 10% | |
Grind | Single | 44/4 | 30% | -- | -- | -- | 100% | 10% | 10% | |
Iceshard | Single | 50 | 100% | 5% | 2x | 100% | 10% | 10% | ||
Frost Arrow | Single | 55 | 80% | 50% | 1x | 100% | 10% | 10% | ||
Buff | Self | -- | -- | ---- | -- | 30% 30% |
-- | -- | -- |
Battle Logic
The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.
Epic Battle Fantasy 3
- Berserked → Tackle;
- Syphoned → Tackle (1/3), Double Tackle (1/3), Grind (1/3);
- Otherwise → Tackle (1/6), Double Tackle (1/6), Grind (1/6), Deep Freeze (1/6), Hailstorm (1/6), Buff (1/6).
Epic Battle Fantasy 4
- Berserked or/and Syphoned → Tackle (1/3), Double Tackle (1/3), Grind (1/3);
- Otherwise → Tackle (1/6), Double Tackle (1/6), Grind (1/6), Iceshard (1/6), Frost Arrow (1/6), Buff (1/6).