Quartz Ore

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The Quartz Ore is a foe and a summon in Epic Battle Fantasy 5. It is mostly found in rocky areas, like the Forgotten Ruins or the eastern coast of the Frozen Valley.


Appearance

The Quartz Ore is a roughly oval chunk of grey stone. It has two oval holes in its front with glowing white eyes and numerous chunks of white quartz embedded in its other surfaces. The largest chunks have flat tops, as if the tips were cut off or smoothed down.

Overview

Like all Ores, the Quartz Ore's default strategy is to sacrifice itself to cast an elemental spell; in this case, Holy magic. It can use Purging Flame to damage a party member with a high chance of inflicting Dispel and a decent Magic Attack debuff; alternately, it can cast Nine Lives to heal the rest of the enemy wave. Fortunately, the latter doesn't grant Auto-Revive like NoLegs's version, essentially turning it into a reskinned Heal More.

As usual, the easiest way to neutralize a Quartz Ore (besides killing it before it can act) is to inflict Berserk or Syphon on it; both statuses force it to forgo suicide in favor of a weak ramming attack. If that's not an option, it's also fully vulnerable to Stun and Freeze, which leave it immobile until it can be killed off; the latter is especially useful, since it's resistant to Thunder but weak to Ice. On higher difficulty levels, the player can try maximizing the party's Holy resistance and spending the first turn of the battle setting up a powerful combo on the other foes; the Quartz Ore will become much more likely to use Bash instead of Purging Flame, and Nine Lives can't cure debuffs or status effects.

Aside from Ice, the Quartz Ore is vulnerable to Bomb and Wind, but its worst (or, if "More Foe Resistance" is active, only) elemental weakness is Dark; this allows Natalie, Lance, or NoLegs to easily kill it with their natural skills. On the other hand, Wind, the aforementioned Thunder, Earth, and especially Holy will be ineffective against it; it's also immune to Poison and Virus.

Statistics

EBF5 Foe Icon Quartz Ore.png
Quartz Ore EBF5
This mineral ore contains a holy power. It'll either cast a healing spell or a holy one. (This kills the ore!)
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
101 4 4 4.4 4 4 4 12 1.2 1.2 5 50 33
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
- 50% -50% 100% 50% -50% - -50% 200% -80%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - - 100% - - - - - - - -
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Sacred Rune Rainbow Ore - - -
Name Sacred Rune Rainbow Ore - - -
Chance 20% 5% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
Immune Immune 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Quartz Ore.png
Quartz Ore EBF5
This mineral ore contains a holy power. It'll either cast a healing spell or a holy one. (This kills the ore!)
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
101 4 4 4.4 4 4 4 12 1.2 1.2 5 50 33
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
- 50% - 100% 50% - - - 200% -80%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- - - 100% - - - - - - - -
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Sacred Rune Rainbow Ore - - -
Name Sacred Rune Rainbow Ore - - -
Chance 20% 5% - - -
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
3.5% per stack,
up to 31.5%
7% per stack,
up to 63%
Immune Immune 25% -33.(3)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Bash Single 32 Physical ---- -- -- -- 100% 10% 10%
Nine Lives Allies MaxHP * hit2HP / 180 (heals) -- ---- -- -- -- -- -- 20%
Notes: Heal strength depends on target's stats, not user's. See the Hit2HP article for a list of foes' Hit2HP values.
Kills the user.
Purging Flame Single 50 Magical 100% EBF5 Element Holy.png 80%
80%
--
20%
EBF5 Status Dispel.png
EBF5 StatDown Magic.png
150% 10% 10%
Notes: Kills the user.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Syphoned or Berserked, catch score >55, and all players are Lovable → Surrender;
  • If catch score >55 and all players are Lovable → Nine Lives;
  • If Syphoned or Berserked → Bash;
  • If the most damaged foe is ≥65% HP → Purging Flame;
  • Otherwise → Nine Lives (1/2), Purging Flame (1/2).

* On Hard/Epic, Purging Flame has up to a 70% chance to be replaced by Bash depending on player party Holy resistance.

Counter (only if Counter-Attacking Foes is enabled)

  • 33% and not Syphoned → Purging Flame.

Summon

The Quartz Ore can be captured and used as a summon. When called upon, it sacrifices itself to use Heal More, restoring a good amount of HP to active party members. While the player has plenty of other healing options available, the Quartz Ore is relatively cheap and effective in an emergency.

EBF5 Foe Icon Quartz Ore.png
Quartz Ore SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Casts a powerful healing spell, which heals all allies. 25 Kept
Target Power Type Element Status Effect Acc Crit RdF
Allies 50 Magical ---- -- -- -- -- -- 10%
Note: Heal scales off a half of Summon Attack.
Before the v2 update, cost 20 SP instead.

Trivia

  • While likely coincidental, the Quartz Ore's design resembles a much rougher version of the Diamond Bit; a rounded grey stone dotted with white crystals, with the largest crystals arranged in a cross-like formation around its edges.