Red Slime

From Epic Battle Fantasy Wiki
Jump to navigation Jump to search

For the fire-based Slime from EBF5, see Lava Slime.

The Red Slime is a foe in Epic Battle Fantasy 3. It is mostly encountered around Volcano Peak.

Appearance

The Red Slime is a simple red blob with tiny black dot eyes and a mouth set in a triangular frown. Its variants include:

  1. A slime with chunks of black rock embedded in its body.
  2. A slime with chunks of brown rock embedded in its body. Some of the larger chunks protruding from its head have small drops of orange-glowing magma within them, resembling tiny volcanoes.
  3. A slime with two long femur bones embedded in its body, as well as the skull of an unknown horned creature on its head.

Overview

The Red Slime is a fairly weak foe with the basic jumping attacks of its brethren; both are partly Fire-based, and the stronger of the two has a good chance of inflicting a moderate Evade debuff. However, it has a startling attribute that makes it much more annoying to fight against; it takes zero damage from any magical attacks, including the Poison status. Matt is obviously the best choice to take care of it, but Lance can use skills like Double Shot or Tank to deal some damage. If Natalie has to fight a Red Slime, her best option is the Meow Meow skill (if it was taught to her); otherwise, she will have to use her Normal Attack, attacking items, or Doom/Instant Death with the Death Bringer staff.

While the Red Slime has several weaknesses, Holy is the only one that can be properly exploited outside of weapon-elemental attacks, due to the dearth of physical Water or Poison skills available to the party. On the other hand, it's immune to Earth and massively absorbs Fire.

Statistics

EBF3 Foe Icon Red Slime.png
Red Slime Volcano Dwelling Slime EBF3
Fiery variety of the common Slime. IMMUNE TO MAGICAL DAMAGE.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP Gold
90 4 4 4 4 4 4 10 1.3 6
Elemental
Resistance
Element Fire.png Element Thunder.png Element Ice.png Element Water.png Element Wind.png Element Earth.png Element Poison.png Element Dark.png Element Holy.png Element Bomb.png
300% - - -100% - 100% -80% - -70% -
Status
Resistance
Status Poison.png Status Syphon.png Status Dispel.png Status Doom.png Status Berserk.png Status Stun.png Status Death.png
- - - - - - -
Debuff
Resistance
StatDown Attack.png StatDown Magic.png StatDown Defence.png StatDown Mdef.png StatDown Accuracy.png StatDown Evade.png
- - - - - -
Item Drop Rate
Icon Red Potion - - - - - -
Name Red Potion - - - - - -
Chance 80% - - - - - -

The Red Slime is completely immune to any source of magical damage; any magical attack that hits it will deal 0 damage instead. However, that doesn't prevent status effects nor stat debuffs from being inflicted.
Prior to the 2016 update, Fire- and Poison-elemental attacks were an exception to the rule, independent of their element %. With these exceptions cut, the slime can no longer heal from its allies' area-of-effect Fire attacks, and cannot be damaged by the Poison status despite being weak to the element.

Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Jump & dissolve Single 13 Physical 50% Element Fire.png -- -- -- 100% 0% 10%
Jump & back Single 18 Physical 50% Element Fire.png 80% 30% StatDown Evade.png 100% 20% 10%

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

  • Anything → Jump & dissolve (1/2), Jump & back (1/2).