Red Flybot

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Emo0040.jpg "Flying drones only exist to take up-skirt photos and other perverted spying! Let's smash them!"
―Natalie's angry, mature remark, Epic Battle Fantasy 5

The Red Flybot is a foe and a summon in Epic Battle Fantasy 5. It is typically found in No Man's Land and the Iron Fortress but go on to appear in several other locations.

Appearance

The Red Flybot is reminiscent of the Drill Bot from the previous games. It is a roughly spherical black robot with grey accents and red lines running through it. A propeller is mounted on top of its body, constantly spinning to keep it aloft. It has a central red orb for its "eye", along with two smaller ones towards the top of it. It has two cylindrical "arms" which are capable of extending blades or firing lasers.

Judging by the color scheme, the Red Flybot appears to be made out of/augmented by reverse-engineered Cosmic Monolith technology.

Overview

The Red Flybot has two single-target non-elemental attacks; neither is especially impressive, but its magic-based Laser attack is a little stronger than the physical Stab. Its true forte is debilitating the party and supporting its allies; it can inflict Syphon on the party, apply Target status on a player and even reverse buffs and debuffs with its signature Recycle skill. Higher difficulty levels give it even more support potential; its Laser gains a decent chance to briefly Confuse its target, and its Syphoning Signal doubles its infliction chance while also granting Brave to the Flybot and its allies.

While it can't do much on its own, the Red Flybot becomes a priority target if it is paired with stronger foes, especially high-tier enemies such as the Defender Mk III. It's smart enough to use Recycle on the best possible target (either a heavily-buffed player or a heavily-debuffed enemy), but Syphon prevents it from using all of its main support skills; at this point, all the player needs to worry about is possible Confusion from its Laser attack on Hard or Epic. Berserk is a bit riskier, since it forces the Flybot to spam Syphoning Signal, but sufficient Syphon resistance and Dispel support can mitigate the effects as the party works on destroying it or other foes. It's not terribly difficult to kill, with low HP and only slightly-above-average Evade.

The Red Flybot resists Bio and is immune to Earth, but is weak to Water, Thunder and especially Bomb. It resists Stun, Syphon, Death, and Doom while being completely immune to Virus and Poison. Activating "More Foe Resistance" allows it to absorb Dark and nullify both Bio and Thunder; it also becomes resistant to Fire, Ice, Water. and debuffs to Magic Attack, Magic Defence, and Evade.

Statistics

EBF5 Foe Icon Red Flybot.png
Red Flybot EBF5
A bulky maintenance robot. It uses non-elemental attacks and carries out a mix of utility functions, like reversing buffs.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
201 4 4 4 4 4 4.1 37 2.8 2.8 16 40 16
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
- -50% - 100% 50% -80% -50% - - -
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 50% - 100% 50% - - - - - - 50%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - - - - - -
Item Drop Rate
Icon Spring Plastic Iron Plate Floppy Dark Rune
Name Spring Plastic Iron Plate Floppy Dark Rune
Chance 50% 50% 50% 50% 5%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
2.8% per stack,
up to 25.2%
5.6% per stack,
up to 50.4%
Immune Immune 20% -26.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.
Statistics with More Foe Resistance enabled.
EBF5 Foe Icon Red Flybot.png
Red Flybot EBF5
A bulky maintenance robot. It uses non-elemental attacks and carries out a mix of utility functions, like reversing buffs.
Statistics
Base
Statistics
Stat HP.png Stat Attack.png Stat Defence.png Stat Magic.png Stat Mdef.png Stat Accuracy.png Stat Evade.png Exp AP SP Gold Hit2HP Catch
201 4 4 4 4 4 4.1 37 2.8 2.8 16 40 16
Elemental
Resistance
EBF5 Element Fire.png EBF5 Element Thunder.png EBF5 Element Ice.png EBF5 Element Earth.png EBF5 Element Bio.png EBF5 Element Bomb.png EBF5 Element Water.png EBF5 Element Wind.png EBF5 Element Holy.png EBF5 Element Dark.png
50% 100% 50% 100% 100% -80% 50% - - 200%
Status
Resistance
EBF5 Status Burn+Scorch.png EBF5 Status Stun.png EBF5 Status Chill+Freeze.png EBF5 Status Poison+Virus.png EBF5 Status Syphon.png EBF5 Status Curse+Bad Luck.png EBF5 Status Stagger+Confuse.png EBF5 Status Wet+Dry.png EBF5 Status Heavy+Light.png EBF5 Status Weak+Tired.png EBF5 Status Dispel.png EBF5 Status Death.png
- 50% - 100% 50% - - - - - - 50%
Debuff
Resistance
EBF5 StatDown HP.png EBF5 StatDown Attack.png EBF5 StatDown Magic.png EBF5 StatDown Defence.png EBF5 StatDown Mdef.png EBF5 StatDown Accuracy.png EBF5 StatDown Evade.png
- - 30% - 30% - 30%
Item Drop Rate
Icon Spring Plastic Iron Plate Floppy Dark Rune
Name Spring Plastic Iron Plate Floppy Dark Rune
Chance 50% 50% 50% 50% 5%
Status Damage
Damage taken from status effects, in % of maximum health (per turn), including elemental resistances:
EBF5 Status Burn.png Burn EBF5 Status Scorch.png Scorch EBF5 Status Poison.png Poison EBF5 Status Virus.png Virus EBF5 Status Doom.png Doom
(if Death fails)
EBF5 Status Regenerate.png Regen
1.4% per stack,
up to 12.6%
2.8% per stack,
up to 25.2%
Immune Immune 20% -26.(6)%
Damage taken from first four is decreased by 30% on Easy and 65% on Zero difficulties.
Final damage is randomized by ±5% (except for Doom) and rounded down.


Attacks and Abilities

Attack List
Attack Target Power Type Element Status Effect Acc Crit RdF
Stab Single 33 Physical ---- -- -- -- 100% 10% 10%
Laser Single 38 Magical ---- -- -- -- 100% 10% 10%
Notes: Gets 33% chance of 1xEBF5 Status Confuse.png Confuse on Hard or Epic difficulties.
Syphoning Signal All -- -- ---- 25% 1x EBF5 Status Syphon.png 150% -- --
Notes: Status chance increased to 50% on Hard or Epic difficulties
Gives 2xEBF5 Status Brave.png Brave to allies on Hard or Epic difficulties.
Recycle Anyone -- -- ---- -- -- -- -- -- --
Notes: Inverts the target's buffs/debuffs, turning negatives into positives, and vice versa.
Cannot miss and ignores EBF5 Status Lovable.png Lovable and EBF5 Status Target.png Target.
Set Target Single -- -- ---- -- 6x EBF5 Status Target.png -- -- --
Notes: Can't be dodged with Evade and bypasses EBF5 Status Bless.png Bless.
Before the v2 update, only inflicted 3x EBF5 Status Target.png Target.

Battle Logic

The following describes general logic of the enemy and attack patterns, with chances of each attack to be used. Conditions are listed from highest to lowest priority unless specified otherwise.

Action

  • If Syphoned, catch score >55, and all players are Lovable → Surrender;
  • If catch score >55 and all players are Lovable → Recycle;
  • If Syphoned → Stab (1/2), Laser (1/2);
  • If Berserked → Syphoning Signal;
  • If a randomly selected foe doesn't have Brave and two randomly selected players aren't Syphoned → Syphoning Signal (1/5);
    • If for any active player [sum of buffs - sum of debuffs] > 100%, or for any foe [sum of debuffs - sum of buffs] > 100% → Recycle (6/25);
      • If the selected target doesn't have Target → Set Target (38/500), Stab (121/500), Laser (121/500);
      • Otherwise → Stab (7/25), Laser (7/25);
    • Otherwise;
      • If the selected target doesn't have Target → Set Target (2/25), Stab (9/25), Laser (9/25);
      • Otherwise → Stab (2/5), Laser (2/5);
  • Otherwise;
    • If for any active player [sum of buffs - sum of debuffs] > 100%, or for any foe [sum of debuffs - sum of buffs] > 100% → Recycle (3/10);
      • If the selected target doesn't have Target → Set Target (14/200), Stab (63/200), Laser (63/200);
      • Otherwise → Shot (7/20), Laser (7/20);
    • Otherwise;
      • If the selected target doesn't have Target → Set Target (2/20), Stab (9/20), Laser (9/20);
      • Otherwise → Stab (1/2), Laser (1/2).

* Recycle always targets the best reverse target, ignoring Lovable and Target (except when catch score >55 and all players are Lovable, where it has a 20% chance of choosing the best reverse target and otherwise targets randomly).

Before the v2 update, due to an oversight, the Red Flybot could use Recycle's targeting AI to select a target only to switch to a different attack afterwards, leading to situations where it would attack its own allies or itself with its Stab, Laser and Set Target attacks.

Counter (only if Counter-Attacking Foes is enabled)

  • 33%;
    • If Syphoned → Stab;
    • Otherwise → Laser.

Summon

The Red Flybot can be captured and used as a summon. It uses Recycle on a single target (player or enemy), inverting their buffs and debuffs.

Compared to the other Flybot summons (Blue and Yellow), the Red Flybot has the narrowest scope but the highest versatility; being slightly cheaper than its counterparts helps in that regard. It's a fantastic option for dealing with a boss or even an elite enemy that likes buffing itself; depending on the situation, it can cripple their stats for the party's benefit or just make them more susceptible to Capturing attempts. If you're pairing it with other debuffs, remember to use it first; otherwise, you'll end up reversing the debuffs you inflict on the target as well.

EBF5 Foe Icon Red Flybot.png
Red Flybot SP Whether the summon cures Freeze from players by forcing them to move (jump off the screen)
Inverts the buffs of a single foe or ally, turning negatives into positives, and vice versa. 22 Kept
Target Power Type Element Status Effect Acc Crit RdF
Anyone -- -- ---- -- -- -- -- -- --